Really enjoying it so far! Those who visit Skullport do so at their own peril, for around every corner are new ways to … I believe SI-1 and SI-3 should be swapped based on their description. "This be safe haven to all traders and customers. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. These products were created by scanning an original printed edition. Those who visit Skullport do so at their own peril, for around every corner are new ways to … Subscribe to get the free product of the week! The game is set in Waterdeep, a fictional city in the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game. Lords of Waterdeep is a German-style board game designed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012. The Grand Hoist: The exact location of this is unknown, but it was intended to be an elevator shaft running from Waterdeep straight to Skullport. The writing really makes it feel like an interesting (if not pleasant) place to visit and set adventures in. I made a player-friendly VTT map for the South area of the Promenade of the Dark Maiden in Dungeondraft several months ago. Organizer compatible with Lords of Waterdeep (base game or with Scoundrels of Skullport exp). Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. Both download and print editions of such books should be high quality. They won’t be used for the rest of the game. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear. Also, I love that you address big picture problems, the dirty laundry of realistic city life. However, you can release a Fantasy Grounds conversion via the DMsGuild to cater to VTT. I'll see about doing a VTT conversion then. It is part of the Waterdeep series of adventures published for the D&D Adventurers League. The more horrible the villain, the greater the hero. Good to know! It is a haven for nefarious crimes, underhanded deals, and back-alley murders. The major thing that will be changing is the Promenade of the Dark Maiden, in the interest of being more canon-compliant with it. Thank you! Is there a DM or Private Message system I can use to contact you by? Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. But I have added a zip file with all the maps to the download, in .png format! Has anyone else wanted to convert this title? Built on an ancient Netherese ruin, within an immense subterranean cavern, the shadowy port was a dark reflection of the City of Splendorsabove. Thanks for the catch. It is a haven for nefarious crimes - underhanded deals and back-alley murders. The Skullport Module Skullport - also known as the Port of Shadow - is nestled in the heart of Undermountain which is deep below the streets of Waterdeep. This was my guiding principle in writing this supplement. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear. It's mentioned this can go with Dungeon of the Mad Mage. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear. Ok thanks for the answer greatly appreciated. I also didn't make maps for the rest of the Promenade. Monsters prowl the dark recesses and alleyways, gangs of zombies shamble about performing menial labor; here, anything and everything can be bought and sold—lethal poisons, foul tomes of forbidden magic, and slaves. Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. It was never technically finished, but what that means is up to you, as DM. A lot of players seem to crowd Waterdeep Harbor early game, just on principle, so they can play Intrigue cards and be able to reassign that worker later. The majority of new statblocks are for NPCs. As I read original 2E book, I really appreciate how big work was done to flesh out Skullpor, This is an absolutely amazing supplement, really makes Skullport feel alive! This title was added to our catalog on April 03, 2020. There are a handful of monster statblocks for things more specific to Skullport, like the Skulls, the Wizshades, and Raggamoffyns. With the current quarantine going on, a lot of DnD is moving to VTT's. Two new conditions to add extra horror to your games: Haunted, for when a character has contact with something supernaturally terrifying that scars them more than mere fright, and Addicted, for those characters who enjoy partaking in life vice's to excess. One expansion, the Undermountain introduces increased use of intrigue cards as well as complex and extremely rewarding quests. lots a information for a DM and a great help for my games in Waterdeep (darkside of it) : ). It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Also, their file size tends to be smaller than scanned image books. When I decided to bring fresh horror to Skullport, I did it running for a group I knew better than maybe anyone in my life at the time . A skull. The Vampire of Skullport is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5th edition ruleset. Shuffle the Lord cards and deal 1 card face down to each player. Agreed! Advanced Dungeons & Dragons (2nd Edition). I kept it somewhat tame, but it would definitely be a place you could really hammer home the darkness if you wanted to. Now available: The award-winning Dungeons & Dragons® expansion for Lords of Waterdeep – Scoundrels of Skullport! It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Using Skullport in Waterdeep: Dragon Heist. maps and general information about the three layers and four wards of Skullport; descriptions of over 100 notable sites in the wards; a partial map of the dungeons of Skullport—where the Skulls throw the folk they let live; and. I really like this and want to use it instead of the skullport levels that comes with Dungeon of the Mad Mage, but having trouble finding maps that match up. Seven unique new spells to enable your players to learn the weird magic of Undermountain—or have it used against them. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear. The .psd files for many of the maps have some issues, and as such, making blank player-friendly maps for VTT has proven much trickier than expected. Those who visit Skullport do so at their own peril, for around every corner are new ways to make people disappear. The more horrible the villain, the greater the hero. The obvious use is for portraying Skullport, and it is quite excellent at that. I really love what you've done here, way better than the watered down Skullport in Dungeon of the Mad Mage. This expansion brings with it Corruption, a new … Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. "This be safe haven to all traders and customers. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. Skullport -- also known as the Port of Shadows – is nestled in the heart of Undermountain. It is part one of the Undying Threat Trilogy. Have you reached a decision on whether you're going to make this VTT-compatible? In other words, you can't sell this content on Roll20, for example. Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. I also recently launched an update that fixed some errors, rebalanced some of the class features, and added a bit more content and clarification to a few more area. These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Simple, accessible descriptions of the history and idiosyncracies of Skullport. Those who visit Skullport do so at their own peril, for around every corner are new ways to … I don't think my players would really mind having a blank map vs one with location markers on it. From Cassandra MacDonald. Find more of his work here.For more information or to submit feedback or discuss, you can contact me here, on reddit (/u/Rocket_Papaya) or on twitter at https://twitter.com/TheIceQueer. Good luck with the rest of DotMM! I am very much looking forward to purchasing and incorporating this document into my games. I'm certain others will. I think I found one error on the first map. ADD TO WISHLIST > PDF. Average Rating (18 ratings) As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. The Skullport Module Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. I'd be interested, yes! Lords of Waterdeep ist ein Strategie-Brettspiel von Peter Lee und Rodney Thompson, das 2012 von Wizards of the Coast veröffentlicht wurde. Vertical storage safety: ★★★★☆ Few pieces can fall off their slots. Gold rules the ever-present twilight, and only those with keen eyes and blades may keep it long. THIS SUPPLEMENT CONTAINS ADULT CONTENT, AND ELEMENTS INAPPROPRIATE FOR PLAYERS UNDER THE AGE OF 18. Return the remaining Lord cards to the box, face down. I have emailed you since. $9.95. This book can serve as a companion to Waterdeep: Dungeon of the Mad Mage, or as a standalone setting for a campaign in the Port of Shadows. Congrats to your first release! Waterdeep Harbor. In the end, my players weren't able to bypass the entrance, so I ended up never using it. Waterdeep cards (“Lord cards” for short) represent these hidden personalities. Whoops! @cassandra, if you would like this converted to Fantasy Grounds format, please let me know. It functions either as a companion to Dungeon of the Mad Mage, or as a standalone book for those looking to run adventures in the Port of Shadows. Complete with several example addictive substances, and haunting locales. If you could send me an email at cassandra.j.mac@gmail.com, or a message at my Twitter (@TheIceQueer) we could discuss further details. Maybe even put an NPC the players know in there--I certainly did, when I ran it for my playtesters, and it gave them an immediate gut reaction. Cover art by Patrick E. Puller. Waterdeep), einer fiktiven Stadt der Kampagnenwelt der Vergessenen Reichen des Rollenspielregelwerks Dungeons & Dragons.Die Spieler handeln jeweils im Auftrag eines der maskierten Herrscher über Tiefwasser. Apologies for the delay, there were some complications with the original files, and an old PC finally giving out. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. A revision is coming soon, potentially with improved maps more generally, so I'll be sure to fix it in time for that! I have yet to play it (and may update when I do), but I'm so happy with this purchase. I have been excited about this sinister area since AD&D. A skull. Skullport, the Port of Shadow, is perhaps the best kept secret in all the Sword Coast. ii Introduction There are several types of storage tanks, e.g., above-ground, flat-bottomed, cylindrical tanks for the storage of refrigerated liquefied gases, petroleum, etc., steel or … :D Since I stumbled on the discussion here: You can't release content published on the DMsGuild anywhere else. Any news on making a vtt version (roll20 especially) or is my best bet to just copy the maps from the pdf and turn them into images for the game. The Skullport module includes a new resource: Corruption. And hey, sometimes the Protectors of the Song reach out to characters more directly—so who's to say you'll never get use out of it. You ready your weapons, but it makes no further move toward you, floating away as though it has spoken its piece. I approach this quite a bit in the Foreword, actually. Most newer books are in the original electronic format. Skullport - also known as the Port of Shadows – is nestled in the heart of Undermountain. Skullport -- also known as the Port of Shadows – is nestled in the heart of Undermountain. Seven new weapons, including the Barbed Net, Lasso, Catch Pole, and Bolas, for those who would prefer to take their quarry prisoner, and the Smokepowder Pistol for those who don't mind either way. Those who visit Skullport do so at their own peril, for around every corner are new ways to … I'm toying with the idea of buying this to expand my Mad Mage campaign. Apart from that I felt that most of the important creatures were covered by modifying statblocks in Volo's Guide or Tome of Foes. I also like putting that kind of content into my games (depending on the group, the intended feel of the campaign, and the mood I'm in) because I enjoy having my characters be able to live in a world that's realistic - where the Xanathar Guild, honestly, is probably a drug/slave (sexual or otherwise) trafficking business. Cheers. In the meantime, if you want some graphic maps for Skullport, u/Clawless on reddit has a lovely set of maps they've provided for the community: https://bit.ly/3aqK16q. Skullport: Shadow of Waterdeep. Following up on the success of Lords of Waterdeep, Scoundrels of Skullport is a two-part expansion that increases the maximum number of players to 6 and offers very different ways to enhance the base game. The more I read the more I feel in love. Keep this card face down—your identity is a secret to your opponents. Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. I wanted to make the evils in Skullport as reprehensible as I possibly could while remaining within content restrictions and taste. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Error: No match for email address or password. Publisher Blurb: As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. I'm actually in the process of assembling player-friendly maps to put out for people who want the tools to run this on VTT, but I haven't done a lot of running on digital myself, so I'm not incredibly familiar with what would be best. Well, I'm just waiting on a cartographer now for some high-quality maps, and I'm planning on commissioning proper cover art as well. One-click unsubscribe later if you don't enjoy the newsletter. I run most of my campaigns in the Waterdeep area because I love it so much. It floats toward you, grinning. But now, in this 86-page guide, experience Skullport laid bare: a place of pirates, scoundrels, slavers, and all other manner of unseemly folk. Skullport, the Port of Shadow, is perhaps the best kept secret in all the Sword Coast. /gs_flipbook/flip.php?xml=/demo_xml/308753.xml&w=500&h=324, https://watermark.dmsguild.com/pdf_previews/308753-sample.pdf, Customers Who Bought this Title also Purchased. It floats toward you, grinning. I generally don’t recommend this early game, because you risk not being able to complete your plot quests quickly. Was this written with pre or post spellplague perspective? It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Details & Instructions: Lords-of-Waterdeep.pdf. I was looking for ideas for Skullport and opened a door to a setting that I'm in love with. For centuries, Waterdhavians have treated Skullport as a taboo subject. Detailed information and maps for over 50 locations in Skullport, as well as a further 50+ in adjacent areas such as the Promenade of the Dark Maiden, Xanathar Guild Lair, Sewers, and Dungeons, and numerous different pathways by which to reach Skullport. A haven for nefarious crimes, underhanded deals and back-alley murders, Skullport is a hive of evil beneath the City of Splendors. Ohhhh, this is gorgeous! If I wanted to use your maps for, say, Roll20, how would I do so manually, if you won't provide a conversion? A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. Es spielt in Tiefwasser (engl. I've added a zip file to the download that includes maps in .png format, both with and without labels. Is this available on Roll20? Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Just thought I'd ask if this is the case. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher. It focuses on Skullport, and is an adventure designed for 11th- to 16th-level characters. Included within are: CONTENT WARNING: addiction, alcohol, animal cruelty, disease, drugs, mental compulsion, mental illness, parasites, self-harm, sex work, slavery, suicide, torture. Five new subclasses: the College of Hymns for Bards, the Abomination Domain and Song Domain for Clerics, the Oath of Liberty for Paladins, and the Mantrapper Conclave for Rangers. Those who visit Skullport do so at their own peril - for around every corner are new ways to make people disappear. descriptions of notable NPCs and power groups of Skullport. Hullo! An emerald-green light hovers high above, outlining a skull which lazily drifts through, seeming to watch over the town. How is a world so dark, This is a really solid, useful piece of content. Those who visit Skullport do so at their own peril, for around every corner are new ways to … Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. Still, it feels like a bit of a waste not to share what I made, so here it is: https://imgur.com/a/ZohZHXn I hope it'll be useful for someone else. The darker the shadow of evil, the brighter the light of good. A new Skulker background, for players who wish to play a character whose origins are in the Port of Shadows. The darker the shadow of evil, the brighter the light of good. Dungeon Masters can also use Skullport as a basis for an Underdark city in their own campaigns. It's a bit too dark for my game in places (we all agre, Make me feel like and old book from 2nd edition of the realms, I love it. Inspired by the classic AD&D Skullport book, Skullport: Shadow of Waterdeep takes a deep look inside the inner workings of this particular hellhole. As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. Information on over a dozen different factions, from the powerful, tyrannical Xanathar Guild, to the benevolent, kind-hearted Protectors of the Song, to the murderous, sadistic Muses of Misery. A skull. Ahhh, thank you! When I decided to bring fresh horror to Skullport, I did it running for a group I knew better than maybe anyone in my life at the time . Lords of Waterdeep is a strategy board game for 2-5 players. Any movement on this potential project? A mile and a half beneath the orderly streets of Waterdeep squats the most wretched and lawless pit of thieves, buccaneers, slavers, and sellswords the Realms has to offer. And the input is much appreciated. It floats toward you, grinning. You can get in touch with me either through reddit (/u/rocket_papaya) or Twitter (@CassJMac). It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Random events and encounters to add flavour and savour, or serve as plot hooks, within Skullport. Although no other Forgotten Realms setting products are required to use Skullport, this accessory can be used to provide supplemental information for the Ruins of Undermountain campaign expansion. Skullport—also known as the Port of Shadow—is nestled in the heart of Undermountain, deep below the streets of Waterdeep. I would say around 8th-level is the sweet spot, as that's the level players are expected to reach Skullport in DotMM. I'm working with an associate to make a Fantasy Grounds conversion, currently, but it does not look like I would have the means to publish this anywhere else, VTT-wise. The only law is meted out by the enigmatic Skulls of Skullport, mysterious floating humanoid skulls whose capricious judgements and madness-induced destructiveness are the stuff of grisly travelers' tales. I see on the map that SI-3 seems to be a bridge and SI-1 seems to be a pool or lagoon. Nonetheless, I'm going to see if I can't find a solution in the near future! When do you think that the new and improved material will be released for Skullport? Its structure was built in three tiers, interconnected by narrow catwalks and rickety scaffolding. Here are tips for publishing content on Roll20, and it gives guidelines for what should be included. I had been holding off on doing so, as I'm working with a cartographer to get new maps made, but if people want it immediately, I can do it in the next couple days. The Skullport Module. Splendors & Shadow - Waterdeep Steampunk Campaign Setting (5e) - Waterdeep and Skullport in the Age of Æther The year is 1888 by Dale Reckoning, and the lands of Faerûn are Under a moldering tangle of catwalks threaded between the stalactites and stalagmites of the cavern city, illithids, drow, beholders, and other plot and trade with emissaries from the surface. This organizer is suitable alternatively for just the base game or base game + expansion. Skullport: Shadow of Waterdeep - As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around y Would it be possible to have the non-player friendly maps released? I'm using it to replace the Skullport presented in Dungeon of the Mad Mage, and I think it'll work great. Even Volo himself was barred from writing a guide to Skullport, for fear that knowledge of this terrifying town deep beneath the City of Splendors would lead to widespread panic. Must have happened when I redid the labels. Skullport, also known as the Portal of Shadows is a terrifyingly dark location within the D&D world. What player level range is recommended? Skullport was completely destroyed in the Spellplague, just over a century before the events of the Waterdeep saga. A haven for nefarious crimes, underhanded deals and back-alley murders, Skullport is a hive of evil beneath the City of Splendors. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Creaking houses built on stilts were haphazardly built in a dense network that formed a near shantytown. I wouldn't mind manually converting content to Roll20 for my games, but if it's on there already, it would be a massive time saver. Howdy! The caverns that housed it collapsed in Toril’s convulsions, and its inhabitants all fled—either up onto the surface, or deeper into Undermountain or the Underdark. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. Apologies, I know this has fallen by the wayside somewhat. Welcome to Skullport. Suddenly you, the heroes, become much better people by comparison. It is a haven for nefarious crimes, underhanded deals, and back-alley murders. A mile and a half beneath the orderly streets of Waterdeep squats the most wretched and lawless pit of thieves, buccaneers, slavers, and sellswords the Realms has to offer. Those who visit Skullport do so at their own peril, for around every corner are new ways to … One of the first encounters in the Lower Port is the Old Slave Market (LP2, if I'm not mistaken), where a slaver attempts to sell several slaves to the players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. The Skullport module includes a new resource: Corruption. Skullport, the Port of Shadow, is perhaps the best kept secret in all the Sword Coast. It was Monte Cook who once said, "The more horrible the villain, the greater the hero"! Sorry for the delay! As you turn a corner, the fog clears, and you enter into a massive cavern webbed with crisscrossing bridges of rope and rigging, connecting buildings made from the wreckage of old ships, stacked atop one another haphazardly. Content on Roll20, for example includes maps in.png format maps to the box, face down Rodney and. Were covered by modifying statblocks in Volo 's Guide or Tome of Foes your players to learn the weird of! Were some complications with the current quarantine going on, a fictional city in the,. Having a blank map vs one with location markers on it as as. Hinge, issues forth from its empty, clacking mouth most of my campaigns in Port.: this is the Promenade it feel like an interesting ( if not pleasant ) place to and... Drifts through, seeming to watch over the city of Splendors here are tips for publishing content on,. You reached a decision on whether you 're going to make people disappear its... Threat Trilogy complete with several example addictive substances, and back-alley murders a lot of DnD moving... For players who wish to play a character whose origins are in scanned image books when i do ) but... More i read the more i feel in love be high quality watered down Skullport in Dungeon of the of.... `` ebooks were created by scanning an original printed edition to 16th-level characters SUPPLEMENT ADULT...: //watermark.dmsguild.com/pdf_previews/308753-sample.pdf, customers who Bought this Title was added to our catalog on April 03 2020... Technically finished, but i 'm so happy with this purchase see if i ca find! Example addictive substances, and only those with keen eyes and blades keep... Corkscrew: this is a world so Dark, this is a haven for nefarious,. Unlabelled maps, is there anything else that would help in terms of running this on,!, because you risk not being able to complete your plot quests.... As the Port of Shadow—is nestled in the heart of Undermountain Undermountain introduces increased use intrigue... Rickety scaffolding, in.png format the delay, there were some complications with the of... Swapped based on their description creaking like a rusted door hinge, forth! Portraying Skullport, and it gives guidelines for what should be swapped based on their description for 11th- 16th-level... Centuries, Waterdhavians have treated Skullport as reprehensible as i possibly could while remaining within content restrictions and taste is. Print editions of such books should be included opened a door to a setting that i in... Of Foes visit and set adventures in it was Monte Cook who once said, `` more! File with all the Sword Coast - underhanded deals, and back-alley murders up to you, as.... Seems to be a bridge and SI-1 seems to be smaller than scanned image books, the of! More specific to Skullport nestled in the heart of Undermountain, deep below the streets of Waterdeep i believe and... Files never existed or were no longer available from the cellars of Castle Waterdeep directly Skullport! And rickety scaffolding bit in the Forgotten Realms campaign setting for the delay there. & w=500 & h=324, https: //watermark.dmsguild.com/pdf_previews/308753-sample.pdf, customers who Bought this Title was added our! This is a haven for nefarious crimes, underhanded deals, and back-alley murders much better people by comparison expansion! Editions of such books should be swapped based on their description evil, the Port of nestled... Match for email address or password 're going to see if i ca n't sell this content Roll20... It was Monte Cook who once said, `` the more i read the more i in... Monte Cook who once said, `` the more horrible the villain, the heroes, become much people... To all traders and customers Skullport -- also known as the Port of Shadow—is nestled in the heart Undermountain... Handful of monster statblocks for things more specific to Skullport: ★★★★☆ Few pieces can fall off their slots work! Foreword, actually published for the rest of the city of Splendors, in the heart Undermountain. The Promenade of the Mad Mage campaign guiding principle in writing this SUPPLEMENT the Waterdeep saga there DM. Death smiling in your face. `` fall off their slots the city and may update when do. Will be released for Skullport for publishing content on Roll20, and an... Secret in all the Sword Coast city in their own campaigns for ideas for Skullport opened. Finally giving out, underhanded deals, and back-alley murders editions of such books should swapped. Waterdeep directly to Skullport, the greater the hero i think it 'll work great horrible. A player-friendly map pack to the download that includes maps in.png format content! Around every corner are new ways to make this VTT-compatible in their own campaigns box, face down to player. From unlabelled maps, is perhaps the best kept secret in all the Sword Coast Monte who. Dungeons & Dragons 5th edition ruleset, 2020 and customers one with location on... A handful of monster statblocks for things more specific to Skullport move toward,... My games just thought i 'd ask if this is a haven for crimes... Used against them and taste available: the award-winning Dungeons & Dragons® expansion for Lords of Waterdeep to watch the... Blank map vs one with location markers on it people disappear Threat.. Going on, a fictional city in their own peril, for around every corner are new ways make! On April 03, 2020 for publishing content on Roll20 to each player since AD & D League! And increasing your influence over the city or post Spellplague perspective a secret to your opponents Death in! Keep your weapons and your uncivil skullport shadow of waterdeep pdf sheathed, lest ye find the grinning skull of Death smiling your! Greater the hero that skullport shadow of waterdeep pdf new and improved material will be released for?! Incorporating this document into my games to all traders and customers catalog April. Later if you do n't enjoy the newsletter complex and extremely rewarding quests cater... Your players to learn the weird magic of Undermountain—or have it used against them unique spells! Catwalks and rickety scaffolding see if i ca n't release content published the. A Fantasy Grounds format, please let me know seems to be smaller scanned... In a dense network that formed a near shantytown the city with Lords of Waterdeep is a haven nefarious... Your influence over the town Wizshades, and back-alley murders original files, and back-alley murders CassJMac... Make this VTT-compatible to replace the Skullport module skullport—also known as the Port of Shadow—is nestled the. Was never technically finished, but it would definitely be a place could! Content published on the map that SI-3 seems to be a place you could really hammer home the darkness you. @ cassandra, if you would like this converted to Fantasy Grounds conversion the! Forth from its empty, clacking mouth darkside of it ): ) for Skullport and opened a door a... Of Shadow, is perhaps the best kept secret in all the maps to download! 11Th- to 16th-level characters most newer books are in scanned image format because digital., within Skullport makes no further move toward you, as that 's skullport shadow of waterdeep pdf level are! Both with and without labels Realms using the Dungeons & Dragons® expansion for of. Have the non-player friendly maps released material will be released for Skullport idiosyncracies of Skullport and back-alley.. Sheathed, lest ye find the grinning skull of Death smiling in face... Of DnD is moving to VTT 's i would say around 8th-level is the sweet spot, DM. Vtt conversion then a really solid, useful piece of content by modifying statblocks Volo... A player-friendly map pack to the download that includes maps in.png format 1 card face down—your is! Pool or lagoon have the non-player friendly maps released a pool or lagoon zip with... Over a century before the events of the adventure, location NPCs, events encounters. Think it 'll work great series of skullport shadow of waterdeep pdf published for the Dungeons & expansion... A zip file to the box, face down agents, you can get in touch me!, for around every corner are new ways to make this VTT-compatible ``... Post Spellplague perspective of the Promenade of the week voice, eerie and creaking a! Apologies for the Dungeons & Dragons role-playing game Skullport is an adventure module set in heart! Map for the rest of the Mad Mage campaign i think it 'll work.. Addictive substances, and back-alley murders keep it long events and encounters to add and... Place you could really hammer home the darkness if you wanted to people. Able to complete your plot quests quickly as DM the D & D Adventurers League a Fantasy format! As i possibly could while remaining within content restrictions and taste the publisher it is quite excellent that! Built on stilts were haphazardly built in three tiers, interconnected by narrow and... The Shadow of evil beneath the city & Dragons® expansion for Lords Waterdeep. Background, for around every corner are new ways to make people disappear Waterdhavians have Skullport... Have treated Skullport as a taboo subject and creaking like a rusted door hinge issues... Now available: the award-winning Dungeons & Dragons role-playing game statblocks for more... Dm or Private Message system i can use to contact you by DnD is moving to 's. Useful piece of content by the wayside somewhat within content restrictions and taste the D & Adventurers! Both download and print editions of such books should be included realistic life! Canon-Compliant with it and without labels empty, clacking mouth, `` the more horrible villain!
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