3D Postproduction: Stereoscopic Workflows and Techniques by Rick Baumgartner

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By Rick Baumgartner

Grasp the advanced realities of 3D publish construction workflows and recommendations with this distinct consultant.

Brimming with ideas which were used on real 3D productions and will simply be included into your personal workflows, Rick Baumgartner's 3D Postproduction bargains you:
• the easiest practices for 3D preproduction and creation to make sure a delicate submit method, saving either time and money
• considerable workflow diagrams, display grabs, and checklists to enhance your studying with visible cues
• universal postproduction concerns resembling dailies, meeting, slicing, and colour correction, and the way they range among 3D and second submit pipelines
• Examples of 3D long gone undesirable and the way these eventualities should be avoided
• In-depth interviews with operating pros and vast tutorials that offer functional perception from the trenches of real-world 3D postproduction

A significant other site (www.focalpress.com/cw/baumgartner) that includes venture records and movies demonstrating the 3D workflows coated within the book

An potent 3D postproduction workflow allows more straightforward and extra versatile modifying, better ability for visible results enhancement, the facility to mend construction blunders, and lots more and plenty extra. You can't come up with the money for to overlook out!

Bring your 3D initiatives to the following point with 3D Postproduction: Stereoscopic Workflows and Techniques.

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Extra resources for 3D Postproduction: Stereoscopic Workflows and Techniques

Example text

R R1 R2 R3 R4 R... 8 Core 3D Temporal Condition—L/R Synchronization. ” Sync errors occur when shutters are not synchronized between L and R imagers. It is not just a matter of lining up the correct corresponding L and R frames on an editorial timeline and then proceeding. This L/R frame-to-frame matching is done all the time in preparing 3D files for editorial. The issue is when the mismatch between L and R causes temporal and spatial issues which in turn cause artifacts. In some cases these artifacts are severe enough that they cause discontinuity and or discomfort.

Far more so than in 2D, decisions made by teams prior to postproduction can greatly affect post in terms of scope, cost, risk and overall difficulty. Poor technical choices in 3D pre-production or production can severely limit the ability of the post team to resolve an issue. For example, a badly-tuned rig or confusion about frame rate, format, or other specifications during production can ripple through a show’s lifecycle to generate issues long after principal photography has wrapped. “You have to know where your show is going.

8). 7 3D Core Conditions. 20 OVERVIEW IMAGE PAIRS IN L/R SYNC L L1 L2 L3 L4 L... R R1 R2 R3 R4 R... IMAGE PAIRS OUT OF L/R SYNC L L2 L3 L4 L5 L... R R1 R2 R3 R4 R... 8 Core 3D Temporal Condition—L/R Synchronization. ” Sync errors occur when shutters are not synchronized between L and R imagers. It is not just a matter of lining up the correct corresponding L and R frames on an editorial timeline and then proceeding. This L/R frame-to-frame matching is done all the time in preparing 3D files for editorial.

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