By Rei Shiratori (auth.), Rei Shiratori, Kiyoshi Arai Dr. Eng., Fumitoshi Kato Ph.D. (eds.)
The Japan organization of Simulation & Gaming (JASAG) and the technological know-how Council of Japan (SCJ) hosted ISAGA 2003, the thirty fourth annual convention of the foreign Simulation and Gaming organization (ISAGA), at Kazusa Akademia Park in Kisarazu, Japan,August 25–29, 2003. approximately 450 members and site visitors attended,with 330 from Japan and one hundred and one from 34 different nations. The variety of submitted papers and stories handed 210, and likewise, many poster displays and experiential classes have been held. This publication is made from 30 papers submitted to ISAGA 2003 and offers an excellent instance of the varied scope and conventional of analysis accomplished in simu- tion and gaming today.The subject of ISAGA 2003 used to be “Social Contributions and duties of Simulation and Gaming.” on reflection over the historical past of simulation and gaming study in Japan,in 1991 JASAG hosted ISAGA 1991 in Kyoto. However,even although there have been merely 12 years among ISAGA 1991 and ISAGA 2003,and either meetings have been held within the similar country,Japan,for eastern researchers,the that means of webhosting those foreign meetings of simulation and gaming examine was once very different.