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Battling Ganondorf, Lucina, and Zero Suit Samus on Coliseum. After pinning the ground, 13 frame waiting period before you can select one of the options. Chomp can be charged an additional 30 frames independently of shot for more damage. Most of Corrin's standard attacks are similar to those of Marth and other swordfighters, being wide swings with good range and quick startup. Using Dragon Fang Shot in Super Smash Bros. for Nintendo 3DS. They were kidnapped as a young child and raised by the royal family of the neighboring kingdom of Nohr, gaining new siblings in the form of Xander, Camilla, Leo, and Elise. Nonetheless, they retain many concepts of other swordsmen from the Fire Emblem series, such as good range with a disjointed weapon, quick startup to most moves, along with a standard single-direction recovery in Draconic Ascent and a counter in Counter Surge. The standard combo deals decent damage and knockback that can KO at high percentages. Corrin is one of the five characters to use different sound clips when using battering items, with the others being Roy, Ryu, Cloud, and Bayonetta, who also all happen to be DLC characters. This page was last edited on September 30, 2020, at 13:53. I'm honestly not sure, New comments cannot be posted and votes cannot be cast, More posts from the SmashBrosUltimate community. Any number following the Smasher name indicates placement on the PGR 100, which recognizes the official top 100 players in Super Smash Bros. 4 of all time. In addition, Corrin is burdened with a lackluster recovery; with low jumps, high gravity, and slightly below average air speed, Corrin is especially susceptible to semi-spikes in spite of Draconic Ascent gaining respectable distance. It is one of the strongest counterattack moves in the game, launching opponents at a very high angle, and has become infamous for KOing opponents at very low percents near the top blast line. Charging hold is frame 12 and includes a hitbox that hits every 5 frames, Landing hit on frame 1. Its low knockback and cooldown gives it great combo potential even at higher percents, especially against heavyweights. KOs at 164%. Corrin's poster used on the official website. Corrin’s smash attacks additionally suffer from noticeable ending lag, which hinder his otherwise useful spacing ability, while his strongest and safest aerial, his back aerial, has noticeable startup. Dragon Fang Shot, while being a powerful combo when both stages are used together, has rather high ending lag, preventing true followups at a distance with uncharged shots. Mobile-friendly Frame Data for Corrin in Super Smash Bros. Male Corrin using his forward smash on Bowser. Nonetheless, despite the nerfs, Corrin still has many tools in his arsenal that can be utilized to rack up damage, space opponents, and net KOs efficiently. Second strongest throw, being slightly weaker than the up throw. (, Corrin is the newest character to be introduced as playable in, Corrin is the only DLC newcomer that does not come packed with a stage, although downloading them on, Corrin is the first DLC newcomer to not be a third party character, followed by. In the English version, the male and female Corrin are voiced by Cam Clarke and Marcella Lentz-Pope. All in all, Corrin has an array of options to keep opponents away at a distance, unlike many other swordsmen from the Fire Emblem series, and has a dependable combo game that can be started from nearly any aerial or tilt, making him quite threatening at most ranges. Corrin also possesses the fastest dash to shield speed in the game (at 8 frames, tying with Sheik), which significantly aids in his ability to approach. This, coupled with his tilts' speed and low knockback, allow him to combo his attacks reliably into each other, especially into a forward aerial, which auto-cancels from a short hop, and neutral and up aerials, which have wide swings. Autocancels on frame 1-11 and 41 onward. That chain looked pretty neat! Second total frames is if you don't land on the ground. This burst of results were reflected on him rising on the third tier list, at 13th. If it hits any terrain during the move, Corrin's arm will remain there, pinning any opponent caught in place. While Corrin’s grab is fast, his grab game is overall lacking, despite possessing a strong pummel, as it has poor reach and throws that prevent followups due to unfavorable angles and high ending lag, with only up and down throws being able to KO at reasonable percents. In the Japanese version, the male and female Corrin are voiced by Nobunaga Shimazaki and Satomi Satō, respectively. These clips can only be heard in the, Corrin is the only playable character who does not possess a single move that can. Can be used for recovering as it propels Corrin forward like, Slashes with the Omega Yato above him in a backwards flip, closely resembling the up aerials of all the other, Corrin's legs morph into spears with Dragon Fang, zooming downward feet first.